It's important to know that MUI makes a difference between a list and a listview. A list is just a collection of some entries and is part of a listview, which attaches a scrollbar and input handling to the list. During object creation time, you have to be careful not specifying listview tags for the list object or list tags for the listview object, both versions won't work. Once the objects are setup, you can of course talk to the listview as if it was the list directly.
Attribute Ver ISG Type ----------------------------------- --- --- -------------------- MUIA_Listview_ClickColumn V7 ..G LONG MUIA_Listview_DefClickColumn V7 ISG LONG MUIA_Listview_DoubleClick V4 I.G BOOL MUIA_Listview_DragType V11 ISG LONG MUIA_Listview_Input V4 I.. BOOL MUIA_Listview_List V4 I.G Object * MUIA_Listview_MultiSelect V7 I.. LONG MUIA_Listview_ScrollerPos V10 I.. BOOL MUIA_Listview_SelectChange V4 ..G BOOL
NAME MUIA_Listview_ClickColumn -- (V7 ) [..G], LONG FUNCTION When using a multi column list, this attribute contains the number of the column where the user clicked. SEE ALSO MUIA_Listview_DefClickColumn
NAME MUIA_Listview_DefClickColumn -- (V7 ) [ISG], LONG FUNCTION When the listview is controlled with the keyboard and the user presses RETURN, the value given here will be used as default for MUIA_Listview_ClickColumn. SEE ALSO MUIA_Listview_ClickColumn
NAME MUIA_Listview_DoubleClick -- (V4 ) [I.G], BOOL FUNCTION This attribute is set to TRUE whenever the user double clicks on an entry in the list. SEE ALSO MUIA_Listview_SelectChange
NAME MUIA_Listview_DragType -- (V11) [ISG], LONG SPECIAL INPUTS MUIV_Listview_DragType_None MUIV_Listview_DragType_Immediate FUNCTION If you want the user to be able to drag items out of your list, you must set this for the listview class. Currently, only one drag type is defined.
NAME MUIA_Listview_Input -- (V4 ) [I..], BOOL FUNCTION Setting this to FALSE will result in a read only list view. Defaults to TRUE. SEE ALSO MUIA_Listview_MultiSelect
NAME MUIA_Listview_List -- (V4 ) [I.G], Object * FUNCTION Every listview needs a list object as child. Specify it here. As every other child, it will get disposes when its parent object is disposed. EXAMPLE ListviewObject, MUIA_Listview_Input, FALSE, MUIA_Listview_List , ListObject, ReadListFrame, MUIA_List_Format , ",,", End, End; SEE ALSO MUIA_Listview_Input
NAME MUIA_Listview_MultiSelect -- (V7 ) [I..], LONG SPECIAL INPUTS MUIV_Listview_MultiSelect_None MUIV_Listview_MultiSelect_Default MUIV_Listview_MultiSelect_Shifted MUIV_Listview_MultiSelect_Always FUNCTION Four possibilities exist for a listviews multi select capabilities: MUIV_Listview_MultiSelect_None: The listview cannot multiselect at all. MUIV_Listview_MultiSelect_Default: The multi select type (with or without shift) depends on the users preferences setting. MUIV_Listview_MultiSelect_Shifted: Overrides the users prefs, multi selecting only together with shift key. MUIV_Listview_MultiSelect_Always: Overrides the users prefs, multi selecting without shift key. Please do *not* override the users prefs unless you have a good reason! SEE ALSO MUIA_List_MultiTestHook
NAME MUIA_Listview_ScrollerPos -- (V10) [I..], BOOL SPECIAL INPUTS MUIV_Listview_ScrollerPos_Default MUIV_Listview_ScrollerPos_Left MUIV_Listview_ScrollerPos_Right MUIV_Listview_ScrollerPos_None FUNCTION Specifies the position of a listviews scrollbar. Don't use this tag unless it's absolutely required! If you specify MUIV_Listview_ScrollerPos_None, your listview wont get a scroller at all and look much like a list object alone. However, listviews without scroller are still more powerful than list objects as they feature e.g. drag&drop possibilities. Creating listviews without a scrollbar makes sense if you want to have the scrollbar somewhere else, e.g. outside of a horizontal virtual group where the listview resides. This technique allows the creation of horizontally scrollable listviews. When you create the scrollbar on your own, connect it to the list object (not listview object!) like this: DoMethod(sbar,MUIM_Notify,MUIA_Prop_First ,MUIV_EveryTime, list,3,MUIM_Set,MUIA_List_TopPixel,MUIV_TriggerValue); DoMethod(list,MUIM_Notify,MUIA_List_TotalPixel ,MUIV_EveryTime, sbar,3,MUIM_Set,MUIA_Prop_Entries ,MUIV_TriggerValue); DoMethod(list,MUIM_Notify,MUIA_List_VisiblePixel,MUIV_EveryTime, sbar,3,MUIM_Set,MUIA_Prop_Visible ,MUIV_TriggerValue); DoMethod(list,MUIM_Notify,MUIA_List_TopPixel ,MUIV_EveryTime, sbar,3,MUIM_Set,MUIA_Prop_First ,MUIV_TriggerValue);
NAME MUIA_Listview_SelectChange -- (V4 ) [..G], BOOL FUNCTION This attribute is set to TRUE whenever the selection state of one or more items in the list is changing. You can use this e.g. if you want to display the number of selected items in a status line. SEE ALSO MUIA_Listview_MultiSelect
|© 1998, Stefan Stuntz||[MUI Homepage] [Autodoc Index] [Feedback]||Updated: 22-Feb-98|